Introduction
Usage and Application
Multimedia graphics has several applications, we encounter it being used in several industries, some of which I list below.
Entertainment Industry
The
most conspicuous use of multimedia graphics, is in the entertainment
industry. Most of the movies produced today, be they live action
footage, or computer generated animation, are digital in nature, and
make extensive use of multimedia graphical tools for their production.
Even in live action movies, digitally generated graphics is used to
enhance the visual experience using spectacular computer generated
special effects.
Advertisement
Another area we commonly
encounter digital multimedia graphics is advertising. Agencies use both
print advertisements and motion graphics that are generated by digital
artists, to promote their product. Even print advertisements, despite
being on physical paper or billboards, are created using digital tools.
Journalism
Newspapers
use digital graphics, in the form of photographs used in their
articles, or digitally generated info-graphics. With the advent of
digital delivery of news and journals, newspapers use more interactive
or animated digital graphics to deliver news content to the readers of
their online editions.
Engineering
Multimedia graphics
generated by use of Computer Aided Design (CAD) tools, are used
extensively in the engineering industry to visualize engineering models
and structures in 3D, as well as to produce digital versions of 2D
traditional engineering diagrams.
Scientific Research
Multimedia
Graphics find extensive use in the research industry to visualize new
concepts and complex simulations. The recent motion graphics simulations
of the 'god-particle' emanating from researchers at CERN are a typical
example of such an application of digitally generated multimedia
graphics.
Creation of Multimedia Graphics
Generation of
digital graphics, primarily, involves the use of digital software by
digital artists. Highly specialized and industry specific content
creation software are available in the market. At the broadest level,
multimedia graphics, can be classified into 2D graphics 3D graphics.
2D Graphics Tools
2D
graphics tools, produce graphics that do not involve manipulation of
the dimension of depth. Photo editing, abstract digital art, movie
editing, are all examples of 2D graphics. 2D graphics may further be
classified into raster and vector graphics.
Raster Graphics: By
far the most ubiquitous form any multimedia graphic, raster graphics
refers to the representation of an image, also called a bitmap, in the
form of a rectangular matrix or grid of colored squares, or pixels. Most
digital graphics are represented this way, be it a single image, or a
collection of fast moving images as in a movie. Examples of raster
graphics tools are movie editing software like Adobe Premier and photo
or image editing software such as Photoshop.
Vector Graphics:
Vector graphics employ geometrical primitives such as points, lines,
curves and polygons to represent 2D imagery. It is based on the drawing
mathematical paths, curves and strokes, through control points. By
manipulating these control points and the nature of the lines or strokes
connecting them, intricate 2D imagery can be produced. Engineering
software like AutoCAD, and artistic tools such as CorelDraw are examples
of 2D vector graphics tools. Note that once completed, vector graphics
tools typically allow them to be 'rendered' or converted to raster
graphic images.
3D Graphics
3D graphics involves the
additional dimension of depth, used for engineering, scientific and
architectural visualizations, 3D computer games, and computer generated
3D animation movies. Solid modeling engineering tool ProE, architectural
design tools like Google Sketchup, and 3D modeling and animation
software 3DSMax, are examples of some of the most commonly used 3D
graphics tools.
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